- Introduction
- Basics
- 1. What is physical computing?
- 2. Computing
- 3. Electricity & circuits
- 4. Parts & components
- 4.1. [Circuit 1.1] Light up LED
- 4.2. [Circuit 1.2] Button press
- 5. Arduino & Arduino IDE
- 5.1. [Circuit 1.3] Hello, World! (Blinking LED)
- 5.2. [Circuit 1.4] Programmed Button
- 5.3. [Circuit 1.5] Cycle through LEDs
- Serial communication
- 6. Serial communication
- Reading and sensing
- 7. Analog values
- 8. Sensors
- 8.1. [Circuit 2.1] Ultrasonic distance
- 9. Arduino Libraries
- Motors
- 10. Electro-magentism
- 11. DC-motors
- 12. Servos
- 13. Steppers
- ESP32
- 14. ESP32
- 15. Webserver
- 16. OSC
- Your environment
- 17. NodeJS
- 18. openFrameworks
- 19. Godot
- 20. PureData
- Resources